I talk with my friend Clark Fraley, who is a technician for an operator. Clark has been with me on a couple of pick ups now, and is a great guy to boot.
Interviewed after we moved my new bingo and played for a bit. I hope to have him on again soon(ish) to discuss his upcoming acquisition!
Another new pickup! Gigi described - gameplay to follow after I shop it.
I describe how to perform adjustments on an EM game.
I interview Phil Hooper, creator and maintainer of http://bingo.cdyn.com, the Internet's source for technical information on Bally and United bingos.
Phil conducted this interview on 4/5/15 via email.
Ramps, lighted scoring, DC-driven coils, multi-level playfields - all were children of the 1930s, and continue to inform today's games.
What's the point of shaking a machine? How much is too much? How do you know?
Are bingos games of skill or games of chance?
Can older games make you a better player?
High voltage can hurt or even kill you. This is a warning about how to identify high voltage in your machine at a glance and the super easy way you can avoid getting hurt.
Your health is more important than getting a game running.
How does a bingo know to lock you out of features after shooting a certain ball?
How does it know _not_ to lock you out if you are able to reach the ball return without landing in a trap hole?
When your bingo doesn't count replays approporiately, what do you do? Manual, schematics and observation are a help, but knowing the units involved will set you on the right path faster.
How to break down and transport a game, then how to reassemble and start cleaning!