Describing how to use the schematic for Pop-A-Card to troubleshoot both a scoring and a lamp problem.
Describing pictures is difficult.
Beginning talk about what the symbols represent and what those devices do. I don't describe a switch in great detail, but will be doing so next time.
Double-Up is working now, but I re-learned the same lesson I've learned 1 million times already. The simplest answer is often correct.
Jones Plug care and feeding and I work on Double-Up - fixing a couple of problems, and creating more! All this and lots of repeating myself.
The devil is in the details, and carry-over switches are one detail that you can't ignore.
Proper cleaning and adjustment allow for operation of the next higher score reel.
Discussion of hugely popular baseball-themed games from the 50s and 60s.
I'll leave discussion of 1930's and 40's games for another episode.
Big thanks to the support of two of my favorite pinball podcasts - The Pinball Podcast with Don and Jeff and The Spooky Pinball Podcast, specifically the EM Dungeon segment.
One ball horse racing games were made by Bally and were around for over a decade before the first bingo.
The exciting world of switch tab problems!
In this episode, Double-Up breaks. I give a quick lesson in reading schematics, adjusting switches, and consulting the manual.
I talk about the proper switch adjustment tool and how I'm a big scaredy cat when it comes to adjusting switches with the power on.
I also talk about the method to replace a switch.
What's the best part of games from the 60's? Challenge, fun, artwork, gameplay?
To me it's the variety.
What to look for in an EM
Tech: I talk about safety, steppers, coil sleeves, cabinet paint, and playfield lockdowns.
I'm still experimenting with my audio software, I typically strip the silence and umms from the recordings, but I think it sounds like I don't breathe. I've adjusted a bit and allowed for some blank space. Work in progress!