The Multi-Bingo will be available for you to play on September 29th and 30th, 2017! Come play it, say hello, and compete on any of the bingo pinball machines in the 3rd annual Bingo Row.
Win a 4 or 5 in a row, come show me, and you'll receive this year's prize: beautifully illustrated key fobs by Ryan Claytor of Elephant Eater Comics.
See if you can name all the bingo card styles represented!
Today's game is the beautiful Bally Skyscraper - one of the first games with illumination. A skill score is added to your eventual total, to award a maximum of 45 replays!
... just remember the show title.
I had some folks over to playtest the game - outsiders tend to play the game differently than I do, so it's valuable to see if anything new breaks.
Out of many many games played and discussed, only one new bug appeared. I have figured out how to mitigate it.
I've also been working really hard to put the polish on the game. It looks great, plays great, and I'm trying to make it as good as it can be before York.
Speaking of York - come to the Bingo Row at the White Rose Gameroom Show Sept. 29th and 30th in York, PA! Play the game and try for a 4 or 5 in a line to win a prize, made just for the show!
Today's Year of Flipperless game is 1947's Williams 'Amber' - http://ipdb.org/showpic.pl?id=68
It's got a really interesting layout that looks very challenging. I love gobble holes, love curtains, and love a good sequence game with a good payoff for skillful play. Looks like the total package!
The Multi-Bingo is really taking shape. I discuss some of the difficulty in introducing bugs that are unexpected when thinking about the reset sequence of the EM games vs. a solid state.
Today's year of flipperless game is 1934's Exhibit Golden Gate.
Golden Gate has an interesting middle playfield feature that allows for high scoring if you land balls in the 'open gate' hole.
You can also return 'Out' balls to play by hitting a different hole.
Fun looking machine with an interesting gimmick.
I talk about the process for installing the backglass in the Multi-Bingo. Check out the podcast Facebook page or the Pinside thread to see some photos of this beautiful artwork!
I also discuss some of the other improvements in progress or complete.
Today's featured game is 1933's Genco 42nd Street, a pure mechanical game with metal diverters and cool 3d artwork integrated with the painted playfield artwork.
Happy 99th birthday to Wayne Neyens, fantastic pinball designer for Gottlieb!
Bingo Row 2017 prep is underway! I am working to make the Multi-Bingo a great game to play.
Robo-Frenzy cabinet has been put together, and I am working out installing the mechanics now.
I recently worked on a Chicago Coin Baseball Champ, and I talk about some service notes and playability notes. Great game!
Today's 'Year of Flipperless' game is 1934's Automatic 'Action'.
The Multi-Bingo programming, a labor of love for 70 weeks, is complete! Yep, 138 games later, and this thing has shaped up very well.
I talk about next steps (briefly, gotta have some surprises), and my next project....
Robo-Frenzy! I've already discussed it a lot on the show, but now I'm starting work on it in earnest.
Today's game for the Year of Flipperless is 1938's Exhibit Coney Island.
It has some unique features, but unfortunately, no images of the game nor video exist.
Please send information to the IPDB if you happen to own or come across this beautiful piece of Americana.
The Multi-Bingo marches on! Only 9 games left to implement. Pretty exciting to be down to the single digits.
I discuss some of the 'special' games included with the hybrid solid state 1960s bingos.
Then, some slow, but important progress on Robo-Frenzy.
Next, a service call that had several interesting components! Was it a machine that doesn't have any photos on the IPDB?
Today's featured game is 1937's Genco Archer - a beautiful game with a great theme.
All 25 hole games are complete in the Multi! I'm down to 20 games left to implement.
In this episode, I discuss the method I am using to prevent damage to the Magic Pockets unit, and special thanks to Michael Ocean for a second opinion on the code I had written.
Ryan Claytor and I spent some time discussing the Robo-Frenzy cabinet and some time at the Flippers arcade at Grandy, NC.
Some great questions came from a user on Pinside regarding the bingos I've implemented thus far. Some pretty interesting tech stuff, so I thought I'd put some in the podcast.
Today's game is the first of the YEAR OF FLIPPERLESS (as suggested by Ryan Claytor):
1938 Exhibit 'Regatta'
The Multi-Bingo is coming along! New parts, new machines, new playfields - great!
Phil Bogema is bringing a beautifully restored Parade and a Show-Time to the Rocky Mountain Pinball Showdown! Check out those great (and unusual in the case of Parade) games.
June 9-11th in Denver, CO - http://www.pinballshowdown.com/index.html
Universal 5 Star is a bingo pinball-style machine made before the first widely accepted bingo pinball machine!
Check out the pics on the right side. Weird, attractive game that looks very challenging.
Lots of interesting topics this episode - unfortunately, I have a head cold that is making me sound odd. Sorry about that.
IFPA posts an interesting document from a law firm representing the Amusement Devices Association to legalize pinball in Cincinnati.
The Multi-Bingo continues to progress - three more games are complete - in my cold-filled stupor I forgot to name the third or really any information about them. I also have other news on the Multi front. Something to look forward to for next episode?
Hobby Burn-out - I had a series of stressful events happen in close succession and felt like I wasn't enjoying owning games any longer due to not having time to play them. I posted them for sale and was contacted by multiple friends in quick succession asking me (politely) if I'd lost my mind. I thought about it, finished off some stressful things, cleaned up my gameroom, and did a complete 180 degree change on selling. This is the first time since I've been collecting that I've felt this way.
Keeney Eleven Belles - I unfortunately started to really lose my voice around this part, so I had to cut short what I was going to say, but this is another of the 'one-ball revival' games of 1960, designed by Ed Krynski.