What's the best part of games from the 60's? Challenge, fun, artwork, gameplay?
To me it's the variety.
What to look for in an EM
Tech: I talk about safety, steppers, coil sleeves, cabinet paint, and playfield lockdowns.
I'm still experimenting with my audio software, I typically strip the silence and umms from the recordings, but I think it sounds like I don't breathe. I've adjusted a bit and allowed for some blank space. Work in progress!